Conversion & UX terms
Landing experiences, experimentation, usability, and conversion improvement. Browse plain-language definitions and practical context below.
Terms in this topic
Alphabetical order-
A controlled experiment comparing two versions for a defined outcome.
-
What visitors see first, before any scrolling, at the top of a page.
-
Designing products so people with disabilities can perceive, understand, and use them.
-
The share of new users who complete a key early action that signals real value.
-
The point when a new user first clearly experiences a product's core value.
-
The tendency to rely heavily on the first number or fact seen when judging value.
-
The number of things a visitor can do on a page compared with its one conversion goal.
-
The study of how psychology and bias shape real economic and buying decisions.
-
Changing onsite content or offers based on how a visitor behaves during their visit.
-
Asking users to group and label topics to guide how content should be organized.
-
Starting a shopping cart without completing the purchase.
-
When too many options make deciding harder and less likely.
-
A heatmap showing where visitors click most on a page.
-
The mental effort a person needs to understand and use an interface.
-
People tend to act in line with earlier commitments they have made, especially public ones.
-
Any obstacle that stops a visitor from completing a desired action.
-
The staged path a visitor follows from first contact to a completed goal like a purchase or signup.
-
The increase in conversion rate a change produces compared with a baseline or control.
-
The practice of increasing the share of visitors who take a desired action.
-
Designing a page around one goal so every element guides visitors toward that action.